![]() ![]() Home of some utility shaders such as Fog Removal. Home of a few "enhanced" versions of known shaders. Home of many advanced color grading shaders + many photoshop-like ones. Really neat lesser known shader repository. Home of a few bloom shaders like NeoBloom, MagicHDR and other utility shaders like AspectRatioSuite, ArtisticVignette, FlexibleCA, MinimalColorGrading and NormalMap. Home of Eye Adaptation and UI Detect shaders. Home of the Comic, ColorIsolation, AspectRatioComposition, HotsamplingHelper and other shaders. Home of Perfect Perspective (fov correction/distortion), Chromakey, Filmic Anamorphic Sharpen, Reflection (matcap), VR and other filmic shaders like Prism and Letterbox. Home of SuperDepth3D (adds 3D support on almost any game) Home of Smart Sharp, Temporal AA, NFAA, BloomingHDR and others. Various anti-aliasing shaders and more (used to be part of Depth3D). Home of Cinematic DOF and other utility shaders. All these shaders have been worked from the ground up and provide staggering performance and visuals in comparison to their qUINT counterparts. Hosts effects such as Launchpad, MXAO, Sharpen, and SMAA. Marty McFly's new repository to be replacing qUINT soon. Home of MXAO (ambient occlusion), Lightroom, Advanced DOF, DELCS (sharpening), Bloom and other utility shaders. Home of many useful effects like SMAA, FXAA, LumaSharpen and CAS, as well as many ports of effects from the SweetFX injector. The original shader suite that ReShade was created to support. Required for most shaders, should be installed automatically by the setup tool. Although reshade-shaders is the official shader repository, shaders can be downloaded from anywhere. That, along with WW2SoundHigh.sga from BK (which I renamed to BKSoundHigh.sga), I put in the folder "WW2". But you have to package the loose BK files for some of them. ![]() Just tell the module to load the BK sounds first (so archive.01/archive.02 etc) and they'll overwrite anything with BK sounds while still leaving vCoH sounds they don't, intact.ĮDIT: Yep, works perfectly. You don't even have to remove the lines for loading CoH sounds in fact that's a very bad idea, as I'm sure BK doesn't have a sound for everything. ![]()
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